HoT Animated Object Extend v1.0.3 MOD

HoT Animated Object Extend v1.0.3 MOD

Version 1.0.3
HoT Animated Object Extend / script / Animated Object Extend.lua: 72: attempt to call method ‘getActiveFarm’ (a nil value) – bug fixed

HoT AnimatedObject Extend
One must have ideas and a Scripter (thanks goes clearly to [HoT] derElky

Getting off the gate was yesterday
You already know that
but that’s the way it is today
This is just the script, just put it in the mods folder and make the following entry for the corresponding goal in animated objects:
<autoOpen use = “true” />
Have fun with this script
that wishes

San Andreas
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What is this mod use for

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